Supermarket Shopping Game cover

Girls game

Supermarket Shopping Game

Scan baskets, total them up and count out the correct change while the checkout queue keeps growing.

Difficulty
Easy to moderate
Compatibility
See device support below

Game overview

Supermarket Shopping Game puts you behind a checkout and makes arithmetic the core mechanic. Customers arrive with baskets, you scan and total the items, then count out the right change from the till, all under a queue that keeps growing. Between shifts there is stock and shelf management to handle, so the game alternates between the pressure of the register and the slower work of keeping the store supplied.

This title is best suited to players who want cash-handling and arithmetic practice in a shop setting.

How to play Supermarket Shopping Game

  1. Scan each item in the customer's basket
  2. Read the total and take the payment
  3. Count out the correct change from the till
  4. Restock the shelves between shifts

Controls

  • Tap / click: Scan an item or select a note or coin
  • Drag: Move goods onto shelves and into bags

Objectives and failure conditions

Objectives

  • Serve every customer in the queue
  • Give exact change each time
  • Keep the shelves stocked through the shift

The run ends or fails when

  • Customers leave if the queue moves too slowly

Gameplay mechanics

  • Scanning and totalling baskets
  • Change-counting with notes and coins
  • Shelf restocking between shifts

Device compatibility

Desktop browsers

Mouse or trackpad: Supermarket Shopping Game loads straight into the page on desktop Chrome, Edge, Firefox and Safari with no download or plugin. Controls used: Tap / click, Drag.

Phones and tablets

Touch controls: Supermarket Shopping Game is driven by pointer input, which maps to tap and drag on a touch screen.

Tips for Supermarket Shopping Game

  • Hand over the largest note or coin first when counting change
  • Restock before a shift rather than mid-queue
  • Keep an eye on the shortest-tempered customer in the line

What worked well and what did not

Pros

  • Change-counting is genuinely good arithmetic practice
  • Two distinct activities keep shifts varied

Cons

  • Queue pressure ramps steeply
  • The source text reads like a rough translation

Player comments

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