Lemonade Stand cover

Cooking game

Lemonade Stand

Buy supplies, tune your recipe to the weather and price each day's lemonade to finish with the biggest profit.

Difficulty
Moderate
Compatibility
See device support below

Game overview

Lemonade Stand is a small economics puzzle wearing a cooking-game costume. Each morning you buy cups, lemons, sugar and ice, decide how strong and how sweet the recipe should be, and set a price. The weather report is the variable that makes it a game: a hot day supports a higher price and more ice, a cool one punishes both. You run 7, 14 or 30 days and the final total is your score.

This title is best suited to players who enjoy small business and pricing simulations.

How to play Lemonade Stand

  1. Check the weather forecast for the day
  2. Buy cups, lemons, sugar and ice to suit it
  3. Set the recipe strength and sweetness
  4. Set your price and open the stand

Controls

  • Tap / click: Buy supplies and adjust recipe sliders
  • Price control: Set the day's selling price

Objectives and failure conditions

Objectives

  • Make as much money as possible over the run
  • Match your recipe to the day's weather
  • Beat your previous total

The run ends or fails when

  • Running out of money to buy supplies ends the run

Gameplay mechanics

  • Daily buy-and-sell cycle
  • Weather-dependent demand
  • Recipe and price tuning

Device compatibility

Desktop browsers

Mouse or trackpad: Lemonade Stand loads straight into the page on desktop Chrome, Edge, Firefox and Safari with no download or plugin. Controls used: Tap / click, Price control.

Phones and tablets

Touch controls: Lemonade Stand is driven by pointer input, which maps to tap and drag on a touch screen.

Tips for Lemonade Stand

  • Raise the price on hot days before you raise the ice
  • Buy slightly less stock than a hot forecast suggests, since leftovers cost you
  • Write your total down and change one variable on the next run

What worked well and what did not

Pros

  • Real decisions with measurable consequences
  • Short runs make experimenting cheap

Cons

  • Plain presentation
  • No cooking action to speak of

Player comments

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